

The Mishima Dojo from Tekken 7 serves appears as one of the stages. It's like Zelda and Sheik's Final Smashes from the previous game and that it's capable of hitting multiple opponents at once.Įach Stage features lots of content from the franchise he originated. He will say “It’s no use!” he’ll then do a punch to the face, a high kick to the face six punches, a kick to the opponent’s knee and then finishes it with a Leaping Side Kick from Mental Alertness.įinal Smash: Devil Laser - Jin transforms into Devil Jin and fires the devastating Devil Laser into his opponents. Super Smash: Kazama Style 10 Hit Combo - As the name implies, Jin will do a 10 hit combo attack. Jin poses for a bit and if he gets hit during that animation, Jin will strike back with a powerful move.

It's very similar to Pit and Dark Pit's Up Special and that it doesn't damage the opponent if they make contact with him.ĭown Special: Mental Awareness - Jin's counter move. Up Special: Devil Wings - Jin suddenly sprouts wings on his back and propels himself upward. The dash allows Jin to get past projectiles. Side Special: Electric Wind Godfist - Jin dashes for a bit and then uses EWGF to propel the opponent upwards. The orb will disappear for 5 seconds or if the opponents runs into it. The move is chargeable and if you fully charged it, two orbs would come out. Jin punches the air and a red electric orb comes out in front of him. Neutral Special: Penetrating Fist - One of his special moves from Street Fighter x Tekken. Up+Throw: Jin does a Tidal Wave Attack at the Opponent he is facing against as an Up and Throw Attack Grab+punch: Jin knees the opponent while holding with two hands.įorwards+Throw: Jin grabs the opponent and performs a Double Face Kick Attack move to the opponent.ĭown+Throw: Jin throws the opponent to the ground and performs a "Black Out Punch Attack" to Him/Her.īack+Throw: Jin performs a Over The Shoulder (Reverse) as his Back Throw Attack Neutral: Grabs with both hands to the Opponent Up+A: Jin performs a Double Lift Kick as his up tilt attackĭash+A: Jin performs a Spinning Flare Kick as his dash attackĪir+A: Jin Performs a powerful Straight Air Kick (Similar To Mario, Link, Wii Fit Trainer and Samus' Straight Air Kick Attack)Īir Forward+A: Jin does a Leaping Side Kick As His Air Forward AttackĪir Back + A: Jin roundhouses backward in the air to kick the opponentĪir Up+A: Jin Double Lift Kicks in the airĪir Down+A: Jin slams down with his fist downward in the air, On Ground when he lands he smash his fist to the ground (Akin to the moves from his home series)Įdge Attack: Jin performs a Spinning Flare Kick for his Edge Attack

In Smash, he uses some of the moves from Tekken 4 onwards, as well as moves from his other appearances such as the infamous Street Fighter X Tekken and the Project X Zone duology.Ī,A,A: Jin does a Left and Right to Spinning Hook Kick Attack as His Jabįorward+A: Jin performs a forward + A Attack Called Switch Blade However, when he transforms into Devil Jin, he retains the former fighting style he used to have back then. Jin Kazama originally uses a combination of the Mishima Style Fighting Karate and the Kazama Style Traditional Martial Arts, but after the events of Tekken 3, he discarded them in favor of using traditional karate. Many of the moves are taken from these articles such as this, this and this for reference (albeit with some changes for his Moveset if he is a part of the Super Smash Bros. 9.1 Other Bandai-Namco DLC Fighter Ideas.4 Classic Mode: A Smashing Iron Fist Tournament.
